Cover:

SplashScreen.png

Icon:

bow-and-arrow (1).png

shield.png

lightspellicon.png

absorb.png


Introduction

Welcome to the devlog for The Dark Crescent. This page documents progress on UI, player systems, and core mechanics. Images and notes below show current development, scripts, and planned next steps.


UI Section 🎨

Menus, HUD, and shader polish.

  1. Main Menu – start, help, quit buttons with background

    bandicam 2025-10-12 15-43-33-147.jpg

  2. Help Menu – controls, lore, character overview

    Godot_v4.5-stable_win64 2025-10-12 15-44-26-138.jpg

  3. Character Selection Menu – Information about each character.

    Godot_v4.5-stable_win64 2025-10-12 15-44-53-300.jpg

  4. HUD Bars – Stats bar as well as combat bar. The HUD Is dynamic and change for the mage and thief character.

Godot_v4.5-stable_win64 2025-10-12 15-47-09-922.jpg

 6. Story Screen And Loading Screen :

Godot_v4.5-stable_win64 2025-10-12 15-49-17-339.jpg